The 3rd Consortium meeting of the AD-GAMING project has been held on 25th October 2017 at the Bournemouth University. AD-GAMING aims to increase the technological and digital skills and ICT literacy of people with Alzheimer’s dementia, their families and caregivers, allowing them to use “Serious Games-SG”, with the purpose of improving their Quality of Life (QoL).
There is strong evidence that stimulation of cognitive abilities helps slowing the loss of functions and abilities, consistently improves cognitive functions and is also associated with benefits on communication. To promote these impacts and to overcome the existing barriers, AD-GAMING is launched with the main objective of increasing the competences of the collective around people with mild and moderate dementia about how to exploit SG for increasing their QoL, through an innovative training program. The main results of the project are the developing of a Training platform http://adgaming.ibv.org/en/home/, which has been designed to raise awareness, and encourage the use of SG by people with dementia, their caregivers and practitioners.
The AD-GAMING Project is being developed by a consortium of different entities from 5 countries and complementary backgrounds (user associations, university and technological centres). Project partners are: Asociaciòn Familiares Enfermos Alzheimer Valencia (Spain), Instituto de Biomecanica de Valencia (Spain), Bournemouth University (UK), Spomincica Alzheimer Slovenija (Slovenia), Alzheimer Romania (Romania) and, one or Eurocarers’ members, the Greek Association of Alzheimer’s disease and Related Disorders (Greece). The AD-GAMING project will run until August 2018 and has been funded with support by the European Commission under the ERASMUS+ initiative (project number 2016‐1‐ES01‐KA204‐025313).
For more information about the AD-GAMING project, please contact Marina Makri at the Greek Alzheimer's Association.